Enhance ToonDescription docs for PreOrder entities
Expanded and clarified ToonDescription attributes for PreOrder and PreOrderItem classes. Added business rules, constraints, and improved property-level documentation to better describe allocation, conversion, and status logic. No functional changes.
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@ -12,18 +12,24 @@ namespace FruitBank.Common.Entities;
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[ToonDescription("Single product line of a customer preorder with fulfilment tracking", Purpose = "A requested product line within a PreOrder. Tracks requested versus cumulatively fulfilled quantity as incoming stock is allocated across one or more shipping-document conversion runs.")]
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public sealed class PreOrderItem : MgEntityBase
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{
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[ToonDescription(Purpose = "FK to the parent PreOrder.")]
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public int PreOrderId { get; set; }
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[ToonDescription(Purpose = "FK to the nopCommerce Product being preordered.")]
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public int ProductId { get; set; }
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[ToonDescription(Purpose = "Quantity of the product the customer requested.")]
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[ToonDescription(Purpose = "Quantity of the product the customer requested.", Constraints = "positive")]
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public int RequestedQuantity { get; set; }
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[ToonDescription(Purpose = "Quantity allocated from incoming stock so far; accumulates across conversion runs until it reaches RequestedQuantity.")]
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[ToonDescription(Purpose = "Quantity allocated from incoming stock so far; accumulates across conversion runs until it reaches RequestedQuantity.",
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BusinessRule = "this >= 0 && this <= RequestedQuantity")]
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public int FulfilledQuantity { get; set; }
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[ToonDescription(Purpose = "Gross unit price locked at preorder time. Used as the order-item price on conversion for non-measurable products; measurable products are priced 0 at conversion and weighed afterwards.")]
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[ToonDescription(Purpose = "Gross unit price locked at preorder time. Used as the order-item price on conversion for non-measurable products; measurable products are priced 0 at conversion and weighed afterwards.",
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Constraints = "non-negative")]
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public decimal UnitPriceInclTax { get; set; }
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[ToonDescription(Purpose = "Item lifecycle: Pending -> Fulfilled (fully allocated) / PartiallyFulfilled (partly allocated) / Dropped (expired or no incoming stock).")]
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[ToonDescription(Purpose = "Item lifecycle: Pending / Fulfilled (fully allocated) / PartiallyFulfilled (partly allocated) / Dropped (expired or no incoming stock).",
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BusinessRule = "set during conversion: FulfilledQuantity >= RequestedQuantity ? Fulfilled : FulfilledQuantity > 0 ? PartiallyFulfilled : Dropped; stays Pending until first allocation")]
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public PreOrderItemStatus Status { get; set; }
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}
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