AyCode.Core/AyCode.Core/Serializers/Binaries/AcBinarySerializer.BinarySe...

1038 lines
35 KiB
C#

using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Text;
using System.Threading;
using static AyCode.Core.Helpers.JsonUtilities;
namespace AyCode.Core.Serializers.Binaries;
public static partial class AcBinarySerializer
{
private static class BinarySerializationContextPool
{
private static readonly ConcurrentQueue<BinarySerializationContext> Pool = new();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static BinarySerializationContext Get(AcBinarySerializerOptions options)
{
if (Pool.TryDequeue(out var context))
{
context.Reset(options);
return context;
}
return new BinarySerializationContext(options);
}
public static void ReturnAsync(BinarySerializationContext context)
{
// 🔥 FIRE-AND-FORGET: cleanup háttérben
ThreadPool.UnsafeQueueUserWorkItem(Return, context, preferLocal: true);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Return(BinarySerializationContext context)
{
if (Pool.Count < context.Options.MaxContextPoolSize)
{
context.Clear();
Pool.Enqueue(context);
}
else
{
context.Dispose();
}
}
}
public static int GrowBufferCount =>
#if DEBUG
BinarySerializationContext.GrowBufferCount;
#else
-1;
#endif
public static long GrowBufferTotalBytes =>
#if DEBUG
BinarySerializationContext.GrowBufferTotalBytes;
#else
-1;
#endif
/// <summary>
/// Binary serialization context. Public for generated serializers.
/// </summary>
internal sealed class BinarySerializationContext : SerializationContextBase<BinarySerializeTypeMetadata, AcBinarySerializerOptions>, IDisposable
{
private const int MinBufferSize = 512;
private const int PropertyIndexBufferMaxCache = 512;
private const int PropertyStateBufferMaxCache = 512;
private const int InitialInternCapacity = 32;
private byte[] _buffer;
private int _position;
private int _initialBufferSize;
#if DEBUG
/// <summary>
/// Counts how many times GrowBuffer was called during serialization.
/// Used for benchmarking buffer allocation efficiency.
/// </summary>
public static int GrowBufferCount { get; set; }
/// <summary>
/// Total bytes allocated by GrowBuffer during serialization.
/// Used for benchmarking buffer allocation efficiency.
/// </summary>
public static long GrowBufferTotalBytes { get; set; }
#endif
// Use shared reference tracker from AcSerializerCommon
//private readonly AcSerializerCommon.SerializationReferenceTracker _refTracker = new();
private IdentityMap<string, InternEntry>? _stringInternMap;
private int _nextCacheIndex; // Next dense cache index to assign (starts at 0, uses ++_nextCacheIndex)
private int _nextFirstIndex; // Next first occurrence index to assign (scan pass)
/// <summary>
/// Next cache index reference for scan pass. Direct ref access for TryTrack methods.
/// </summary>
public ref int NextCacheIndexRef
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref _nextCacheIndex;
}
/// <summary>
/// Next first occurrence index for scan pass. Direct access for performance.
/// </summary>
public int NextFirstIndex
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _nextFirstIndex;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set => _nextFirstIndex = value;
}
private int[]? _propertyIndexBuffer;
private byte[]? _propertyStateBuffer;
#if DEBUG
/// <summary>
/// DEBUG ONLY: Current property path being serialized (e.g., "Order.Status").
/// Used for string interning analysis.
/// </summary>
internal string? CurrentPropertyPath;
/// <summary>
/// DEBUG ONLY: Callback invoked when a string is registered for interning.
/// Parameters: (propertyPath, stringValue)
/// Use this to analyze which properties have repeated string values.
/// </summary>
internal Action<string?, string>? OnStringInterned;
#endif
// These properties delegate to Options for convenience
public bool UseStringInterning => Options.UseStringInterning != StringInterningMode.None;
public bool IsValidForInterningString(int strLength)
{
return strLength >= MinStringInternLength && (MaxStringInternLength == 0 || strLength <= MaxStringInternLength);
}
/// <summary>
/// True if we have interning/ref tracking (cache count needed in header).
/// </summary>
public bool HasCaching => UseStringInterning || ReferenceHandling != ReferenceHandlingMode.None;
public bool UseMetadata => Options.UseMetadata;
public byte MinStringInternLength => Options.MinStringInternLength;
public byte MaxStringInternLength => Options.MaxStringInternLength;
public BinaryPropertyFilter? PropertyFilter => Options.PropertyFilter;
/// <summary>
/// Cached check for PropertyFilter != null. Set in Reset() to avoid property getter in hot loop.
/// </summary>
public bool HasPropertyFilter { get; private set; }
public int Position => _position;
public BinarySerializationContext(AcBinarySerializerOptions options)
{
_initialBufferSize = Math.Max(options.InitialBufferCapacity, MinBufferSize);
_buffer = ArrayPool<byte>.Shared.Rent(_initialBufferSize);
Reset(options);
}
/// <summary>
/// Factory for creating BinarySerializeTypeMetadata instances.
/// </summary>
protected override Func<Type, BinarySerializeTypeMetadata> MetadataFactory
=> static t => new BinarySerializeTypeMetadata(t, HasJsonIgnoreAttribute);
public override void Reset(AcBinarySerializerOptions options)
{
// IMPORTANT: base.Reset sets Options first, so derived code can use Options-derived properties
base.Reset(options);
_position = 0;
_initialBufferSize = Math.Max(Options.InitialBufferCapacity, MinBufferSize);
HasPropertyFilter = Options.PropertyFilter != null;
// NOTE: GrowBufferCount és GrowBufferTotalBytes NEM nullázódik itt!
// Kumulatívan gyűjtjük a benchmark során.
if (_buffer.Length < _initialBufferSize)
{
ArrayPool<byte>.Shared.Return(_buffer);
_buffer = ArrayPool<byte>.Shared.Rent(_initialBufferSize);
}
}
public override void Clear()
{
_position = 0;
//_refTracker.Reset();
_stringInternMap?.Reset();
_nextCacheIndex = 0;
_nextFirstIndex = 0;
if (_propertyIndexBuffer != null && _propertyIndexBuffer.Length > PropertyIndexBufferMaxCache)
{
ArrayPool<int>.Shared.Return(_propertyIndexBuffer);
_propertyIndexBuffer = null;
}
if (_propertyStateBuffer != null && _propertyStateBuffer.Length > PropertyStateBufferMaxCache)
{
ArrayPool<byte>.Shared.Return(_propertyStateBuffer);
_propertyStateBuffer = null;
}
// Clear wrapper tracking - returns IdentityMap arrays to pool
base.Clear();
}
public void Dispose()
{
if (_buffer != null)
{
ArrayPool<byte>.Shared.Return(_buffer);
_buffer = null!;
}
if (_propertyIndexBuffer != null)
{
ArrayPool<int>.Shared.Return(_propertyIndexBuffer);
_propertyIndexBuffer = null;
}
if (_propertyStateBuffer != null)
{
ArrayPool<byte>.Shared.Return(_propertyStateBuffer);
_propertyStateBuffer = null;
}
}
#region String Interning
/// <summary>
/// Serialize pass: looks up interned string state.
/// Returns the entry ref for caller to check IsFirstWrite and update it.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ref InternEntry GetInternedStringEntry(string value, out bool found)
{
if (_stringInternMap == null)
{
found = false;
return ref System.Runtime.CompilerServices.Unsafe.NullRef<InternEntry>();
}
if (_stringInternMap.TryAdd(value, out var slotIndex))
{
// Not in map (shouldn't happen after scan pass for cached strings)
found = false;
return ref _stringInternMap.GetValueRef(slotIndex);
}
found = true;
return ref _stringInternMap.GetValueRef(slotIndex);
}
/// <summary>
/// Scan pass: tracks a string for interning. Assigns CacheIndex immediately on 2nd occurrence.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ScanInternString(string value)
{
_stringInternMap ??= new IdentityMap<string, InternEntry>();
if (!_stringInternMap.TryAdd(value, out var slotIndex))
{
// 2+ occurrence: assign CacheIndex immediately
ref var entry = ref _stringInternMap.GetValueRef(slotIndex);
if (entry.CacheIndex == -1)
{
entry.CacheIndex = ++_nextCacheIndex;
entry.IsFirstWrite = true;
}
return;
}
// 1st occurrence: store FirstIndex for validation, CacheIndex = -1 (not cached yet)
ref var newEntry = ref _stringInternMap.GetValueRef(slotIndex);
newEntry.FirstIndex = _nextFirstIndex++;
newEntry.CacheIndex = -1;
}
/// <summary>
/// Returns true if there are any interned strings that occurred more than once.
/// </summary>
public bool HasInternedStrings => _stringInternMap != null && _stringInternMap.Count > 0;
/// <summary>
/// Gets the count of cached values (string intern + object ref that occurred more than once).
/// </summary>
public int GetCacheCount() => _nextCacheIndex;
#endregion
#region UseMetadata Type Tracking
/// <summary>
/// Regisztrálja a típust UseMetadata módban.
/// Visszaadja true-t ha ez az első előfordulás (inline hash-eket kell írni),
/// false-t ha ismételt (csak propNameHash kell).
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool RegisterMetadataType(TypeMetadataWrapper<BinarySerializeTypeMetadata> wrapper)
{
if (wrapper.MetadataFooterIndex >= 0)
return false; // ismételt
wrapper.MetadataFooterIndex = 0; // jelöljük hogy már regisztrálva
return true; // első előfordulás
}
/// <summary>
/// Inline metadata kiírása az ObjectWithMetadata marker után.
/// Első előfordulás: [propNameHash (4b)][propCount (VarUInt)][hash0 (4b)][hash1 (4b)]...
/// Ismételt: [propNameHash (4b)]
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteInlineMetadata(BinarySerializeTypeMetadata metadata, bool isFirstOccurrence)
{
WriteRaw(metadata.PropNameHash);
if (isFirstOccurrence)
{
var hashes = metadata.MetadataPropertyHashes;
WriteVarUInt((uint)hashes.Length);
for (var i = 0; i < hashes.Length; i++)
{
WriteRaw(hashes[i]);
}
}
}
#endregion
#region Property State Buffer
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte[] RentPropertyStateBuffer(int size)
{
if (_propertyStateBuffer != null && _propertyStateBuffer.Length >= size)
{
return _propertyStateBuffer;
}
if (_propertyStateBuffer != null)
{
ArrayPool<byte>.Shared.Return(_propertyStateBuffer);
}
_propertyStateBuffer = ArrayPool<byte>.Shared.Rent(size);
return _propertyStateBuffer;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ReturnPropertyStateBuffer(byte[] buffer)
{
// Buffer stays cached for reuse.
}
#endregion
#region Output
/// <summary>
/// Returns the serialized data as a ReadOnlySpan without allocation.
/// Use this for compression or other processing before final ToArray().
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ReadOnlySpan<byte> AsSpan() => _buffer.AsSpan(0, _position);
public byte[] ToArray()
{
var result = GC.AllocateUninitializedArray<byte>(_position);
_buffer.AsSpan(0, _position).CopyTo(result);
return result;
}
public void WriteTo(IBufferWriter<byte> writer)
{
var span = writer.GetSpan(_position);
_buffer.AsSpan(0, _position).CopyTo(span);
writer.Advance(_position);
}
public BinarySerializationResult DetachResult()
{
var resultBuffer = _buffer;
var resultLength = _position;
_buffer = ArrayPool<byte>.Shared.Rent(_initialBufferSize);
_position = 0;
return new BinarySerializationResult(resultBuffer, resultLength, pooled: true);
}
#endregion
#region Property Filtering
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool ShouldSerializeProperty(object instance, BinaryPropertyAccessor property)
{
if (PropertyFilter == null)
{
return true;
}
var context = new BinaryPropertyFilterContext(
instance,
property.DeclaringType,
property.Name,
property.PropertyType,
property.DynamicGetter);
return PropertyFilter(context);
}
public bool CheckDuplicatePropName => Options.CheckDuplicatePropName;
#endregion
#region Buffer Helpers
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void EnsureCapacity(int additionalBytes)
{
var required = _position + additionalBytes;
if (required <= _buffer.Length)
{
return;
}
GrowBuffer(required);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void GrowBuffer(int required)
{
var newSize = Math.Max(_buffer.Length * 2, required);
var newBuffer = ArrayPool<byte>.Shared.Rent(newSize);
_buffer.AsSpan(0, _position).CopyTo(newBuffer);
ArrayPool<byte>.Shared.Return(_buffer);
_buffer = newBuffer;
#if DEBUG
GrowBufferCount++;
GrowBufferTotalBytes += newSize;
#endif
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteByte(byte value)
{
if (_position >= _buffer.Length)
{
GrowBuffer(_position + 1);
}
_buffer[_position++] = value;
}
/// <summary>
/// Write type code byte followed by a raw value. Batches EnsureCapacity call.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteTypeCodeAndRaw<T>(byte typeCode, T value) where T : unmanaged
{
var size = 1 + Unsafe.SizeOf<T>();
EnsureCapacity(size);
_buffer[_position++] = typeCode;
Unsafe.WriteUnaligned(ref _buffer[_position], value);
_position += Unsafe.SizeOf<T>();
}
/// <summary>
/// Write two bytes efficiently.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteTwoBytes(byte b1, byte b2)
{
EnsureCapacity(2);
_buffer[_position++] = b1;
_buffer[_position++] = b2;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteBytes(ReadOnlySpan<byte> data)
{
EnsureCapacity(data.Length);
data.CopyTo(_buffer.AsSpan(_position));
_position += data.Length;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteRaw<T>(T value) where T : unmanaged
{
var size = Unsafe.SizeOf<T>();
EnsureCapacity(size);
Unsafe.WriteUnaligned(ref _buffer[_position], value);
_position += size;
}
#endregion
#region Specialized Writers
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteDecimalBits(decimal value)
{
EnsureCapacity(16);
Span<int> bits = stackalloc int[4];
decimal.TryGetBits(value, bits, out _);
MemoryMarshal.AsBytes(bits).CopyTo(_buffer.AsSpan(_position, 16));
_position += 16;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteDateTimeBits(DateTime value)
{
EnsureCapacity(9);
Unsafe.WriteUnaligned(ref _buffer[_position], value.Ticks);
_buffer[_position + 8] = (byte)value.Kind;
_position += 9;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteGuidBits(Guid value)
{
EnsureCapacity(16);
value.TryWriteBytes(_buffer.AsSpan(_position, 16));
_position += 16;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteDateTimeOffsetBits(DateTimeOffset value)
{
EnsureCapacity(10);
Unsafe.WriteUnaligned(ref _buffer[_position], value.UtcTicks);
Unsafe.WriteUnaligned(ref _buffer[_position + 8], (short)value.Offset.TotalMinutes);
_position += 10;
}
public void WriteVarInt(int value)
{
var encoded = (uint)((value << 1) ^ (value >> 31));
// Fast path for small positive values (0-63 when ZigZag encoded)
if (encoded < 0x80)
{
EnsureCapacity(1);
_buffer[_position++] = (byte)encoded;
return;
}
EnsureCapacity(5);
WriteVarUIntInternal(encoded);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVarUInt(uint value)
{
// Fast path for small values (0-127)
if (value < 0x80)
{
EnsureCapacity(1);
_buffer[_position++] = (byte)value;
return;
}
EnsureCapacity(5);
WriteVarUIntInternal(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void WriteVarUIntInternal(uint value)
{
while (value >= 0x80)
{
_buffer[_position++] = (byte)(value | 0x80);
value >>= 7;
}
_buffer[_position++] = (byte)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVarLong(long value)
{
var encoded = (ulong)((value << 1) ^ (value >> 63));
// Fast path for small values
if (encoded < 0x80)
{
EnsureCapacity(1);
_buffer[_position++] = (byte)encoded;
return;
}
EnsureCapacity(10);
WriteVarULongInternal(encoded);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVarULong(ulong value)
{
// Fast path for small values (0-127)
if (value < 0x80)
{
EnsureCapacity(1);
_buffer[_position++] = (byte)value;
return;
}
EnsureCapacity(10);
WriteVarULongInternal(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void WriteVarULongInternal(ulong value)
{
while (value >= 0x80)
{
_buffer[_position++] = (byte)(value | 0x80);
value >>= 7;
}
_buffer[_position++] = (byte)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteStringUtf8(string value)
{
// Fast path for ASCII-only strings using SIMD-optimized check
if (Ascii.IsValid(value))
{
WriteVarUInt((uint)value.Length);
EnsureCapacity(value.Length);
// Use System.Text.Ascii for SIMD-optimized ASCII to bytes conversion
Ascii.FromUtf16(value.AsSpan(), _buffer.AsSpan(_position, value.Length), out _);
_position += value.Length;
return;
}
// Standard path for multi-byte UTF8
var byteCount = Utf8NoBom.GetByteCount(value);
WriteVarUInt((uint)byteCount);
EnsureCapacity(byteCount);
Utf8NoBom.GetBytes(value.AsSpan(), _buffer.AsSpan(_position, byteCount));
_position += byteCount;
}
/// <summary>
/// Checks if string contains only ASCII characters (0-127).
/// Optimized loop with early exit.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsAscii(string value)
{
var span = value.AsSpan();
for (var i = 0; i < span.Length; i++)
{
if (span[i] > 127)
return false;
}
return true;
}
/// <summary>
/// Writes ASCII string directly to byte buffer (char to byte, no encoding needed).
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WriteAsciiDirect(ReadOnlySpan<char> source, Span<byte> destination)
{
for (var i = 0; i < source.Length; i++)
{
destination[i] = (byte)source[i];
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WritePreencodedPropertyName(ReadOnlySpan<byte> utf8Name)
{
WriteByte(BinaryTypeCode.String);
WriteVarUInt((uint)utf8Name.Length);
WriteBytes(utf8Name);
}
public void WriteInt32ArrayOptimized(int[] array)
{
for (var i = 0; i < array.Length; i++)
{
var value = array[i];
if (BinaryTypeCode.TryEncodeTinyInt(value, out var tiny))
{
WriteByte(tiny);
}
else
{
WriteByte(BinaryTypeCode.Int32);
WriteVarInt(value);
}
}
}
public void WriteLongArrayOptimized(long[] array)
{
for (var i = 0; i < array.Length; i++)
{
var value = array[i];
if (value >= int.MinValue && value <= int.MaxValue)
{
var intValue = (int)value;
if (BinaryTypeCode.TryEncodeTinyInt(intValue, out var tiny))
{
WriteByte(tiny);
}
else
{
WriteByte(BinaryTypeCode.Int32);
WriteVarInt(intValue);
}
}
else
{
WriteByte(BinaryTypeCode.Int64);
WriteVarLong(value);
}
}
}
public void WriteDoubleArrayBulk(double[] array)
{
EnsureCapacity(array.Length * 9);
for (var i = 0; i < array.Length; i++)
{
_buffer[_position++] = BinaryTypeCode.Float64;
Unsafe.WriteUnaligned(ref _buffer[_position], array[i]);
_position += 8;
}
}
public void WriteFloatArrayBulk(float[] array)
{
EnsureCapacity(array.Length * 5);
for (var i = 0; i < array.Length; i++)
{
_buffer[_position++] = BinaryTypeCode.Float32;
Unsafe.WriteUnaligned(ref _buffer[_position], array[i]);
_position += 4;
}
}
public void WriteGuidArrayBulk(Guid[] array)
{
EnsureCapacity(array.Length * 17);
for (var i = 0; i < array.Length; i++)
{
_buffer[_position++] = BinaryTypeCode.Guid;
array[i].TryWriteBytes(_buffer.AsSpan(_position, 16));
_position += 16;
}
}
#endregion
#region SIMD Bulk Copy
/// <summary>
/// Copy bytes using SIMD when available, otherwise fall back to standard copy.
/// Optimized for Blazor WASM where Vector operations are supported.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteBytesSimd(ReadOnlySpan<byte> source)
{
EnsureCapacity(source.Length);
var destination = _buffer.AsSpan(_position, source.Length);
if (Vector.IsHardwareAccelerated && source.Length >= Vector<byte>.Count * 2)
{
CopyWithSimd(source, destination);
}
else
{
source.CopyTo(destination);
}
_position += source.Length;
}
/// <summary>
/// SIMD-optimized memory copy for large buffers.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void CopyWithSimd(ReadOnlySpan<byte> source, Span<byte> destination)
{
var vectorSize = Vector<byte>.Count;
var i = 0;
var length = source.Length;
// Process full vectors
var vectorCount = length / vectorSize;
for (var v = 0; v < vectorCount; v++)
{
var vec = new Vector<byte>(source.Slice(i, vectorSize));
vec.CopyTo(destination.Slice(i, vectorSize));
i += vectorSize;
}
// Copy remaining bytes
if (i < length)
{
source.Slice(i).CopyTo(destination.Slice(i));
}
}
/// <summary>
/// Write double array using SIMD bulk copy (no per-element type codes).
/// For use when caller handles type codes separately.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteDoubleBulkRaw(ReadOnlySpan<double> values)
{
var byteSpan = MemoryMarshal.AsBytes(values);
WriteBytesSimd(byteSpan);
}
/// <summary>
/// Write float array using SIMD bulk copy.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteFloatBulkRaw(ReadOnlySpan<float> values)
{
var byteSpan = MemoryMarshal.AsBytes(values);
WriteBytesSimd(byteSpan);
}
/// <summary>
/// Write Guid array using SIMD bulk copy.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteGuidBulkRaw(ReadOnlySpan<Guid> values)
{
// Guid is 16 bytes, perfect for SIMD
var byteLength = values.Length * 16;
EnsureCapacity(byteLength);
for (var i = 0; i < values.Length; i++)
{
values[i].TryWriteBytes(_buffer.AsSpan(_position, 16));
_position += 16;
}
}
#endregion
#region Header
// Marker-based interning: no footer needed
// Header: [version][flags][cacheCount (VarUInt, if caching enabled)]
// Body: data with markers (StringInternFirst, ObjectRefFirst, etc.)
/// <summary>
/// Writes the binary header directly. Call AFTER ScanForDuplicates (cacheCount is known).
/// No placeholder, no shift — single forward write.
/// Layout: [version (1b)][flags (1b)][cacheCount (VarUInt, if caching)]
/// </summary>
public void WriteHeader()
{
var flags = BinaryTypeCode.HeaderFlagsBase;
if (UseMetadata)
flags |= BinaryTypeCode.HeaderFlag_Metadata;
if (ReferenceHandling == ReferenceHandlingMode.OnlyId)
flags |= BinaryTypeCode.HeaderFlag_RefHandling_OnlyId;
else if (ReferenceHandling == ReferenceHandlingMode.All)
flags |= (byte)(BinaryTypeCode.HeaderFlag_RefHandling_OnlyId | BinaryTypeCode.HeaderFlag_RefHandling_All);
if (HasCaching)
flags |= BinaryTypeCode.HeaderFlag_HasCacheCount;
WriteByte(AcBinarySerializerOptions.FormatVersion);
WriteByte(flags);
if (HasCaching)
{
WriteVarUInt((uint)GetCacheCount());
}
}
#endregion
#region Reference Handling
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public bool TrackForScanning(object obj) => _refTracker.TrackForScanning(obj);
/// <summary>
/// IId-aware tracking for the scan phase.
/// First checks IId match (different instance, same Id), then falls back to ReferenceEquals.
/// </summary>
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public bool TrackForScanningWithIId(object obj, BinarySerializeTypeMetadata metadata, out int existingRefId)
//{
// if (!ReferenceHandling)
// {
// existingRefId = 0;
// return true; // No tracking needed
// }
// return _refTracker.TrackForScanningWithIId(obj, metadata, out existingRefId);
//}
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public bool ShouldWriteRef(object obj, out int refId) => _refTracker.ShouldWriteId(obj, out refId);
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public void MarkAsWritten(object obj, int refId) => _refTracker.MarkAsWritten(obj, refId);
//[MethodImpl(MethodImplOptions.AggressiveInlining)]
//public bool TryGetExistingRef(object obj, out int refId) => _refTracker.TryGetExistingRef(obj, out refId);
#endregion
#region Helpers
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void ClearAndTrimIfNeeded<TKey, TValue>(Dictionary<TKey, TValue>? dict, int maxCapacity)
where TKey : notnull
{
if (dict == null)
{
return;
}
dict.Clear();
if (dict.EnsureCapacity(0) > maxCapacity)
{
dict.TrimExcess();
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void ClearAndTrimIfNeeded<T>(HashSet<T>? set, int maxCapacity)
{
if (set == null)
{
return;
}
set.Clear();
if (set.EnsureCapacity(0) > maxCapacity)
{
set.TrimExcess();
}
}
#endregion
#region FixStr Methods
/// <summary>
/// Write short ASCII string using FixStr encoding (type+length in single byte).
/// Only call when string is ASCII and length <= 31.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteFixStr(string value)
{
var length = value.Length;
EnsureCapacity(1 + length);
_buffer[_position++] = BinaryTypeCode.EncodeFixStr(length);
Ascii.FromUtf16(value.AsSpan(), _buffer.AsSpan(_position, length), out _);
_position += length;
}
/// <summary>
/// Optimized FixStr write: tries SIMD ASCII conversion, falls back to UTF8.
/// Single-pass: uses Ascii.FromUtf16 which does validation + copy.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteFixStrDirect(string value)
{
var length = value.Length;
EnsureCapacity(1 + length);
// Ascii.FromUtf16: SIMD-optimized ASCII conversion
// Returns actual bytes written - if less than input length, there was a non-ASCII char
var destSpan = _buffer.AsSpan(_position + 1, length);
var status = Ascii.FromUtf16(value.AsSpan(), destSpan, out var bytesWritten);
if (status == System.Buffers.OperationStatus.Done && bytesWritten == length)
{
// Success - write FixStr header
_buffer[_position] = BinaryTypeCode.EncodeFixStr(length);
_position += 1 + length;
}
else
{
// Non-ASCII or partial - use standard string encoding
_buffer[_position++] = BinaryTypeCode.String;
WriteStringUtf8Internal(value);
}
}
/// <summary>
/// Internal string write (after String type code already written).
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void WriteStringUtf8Internal(string value)
{
var byteCount = Utf8NoBom.GetByteCount(value);
WriteVarUInt((uint)byteCount);
EnsureCapacity(byteCount);
Utf8NoBom.GetBytes(value.AsSpan(), _buffer.AsSpan(_position, byteCount));
_position += byteCount;
}
/// <summary>
/// Write short UTF8 bytes using FixStr encoding.
/// Only call when byteLength <= 31.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteFixStrBytes(ReadOnlySpan<byte> utf8Bytes)
{
var length = utf8Bytes.Length;
EnsureCapacity(1 + length);
_buffer[_position++] = BinaryTypeCode.EncodeFixStr(length);
utf8Bytes.CopyTo(_buffer.AsSpan(_position, length));
_position += length;
}
#endregion
}
}