AyCode.Core/AyCode.Services.Server.Tests/SignalRs/SlabTransportWriter.cs

216 lines
7.8 KiB
C#

using System.Buffers;
using System.Runtime.InteropServices;
namespace AyCode.Services.Server.Tests.SignalRs;
/// <summary>
/// Custom IBufferWriter that simulates Kestrel's PinnedBlockMemoryPool transport behavior:
///
/// Production: Kestrel PipeWriter → PinnedBlockMemoryPool → MemoryManager-backed Memory
/// → TryGetArray FAILS → BWO takes owned-buffer fallback path
///
/// Test: SlabTransportWriter → SlabMemoryManager-backed Memory
/// → TryGetArray FAILS → BWO takes owned-buffer fallback path (same as production)
///
/// Key behaviors:
/// - GetMemory returns MemoryManager-backed Memory (TryGetArray always fails)
/// - Fixed-size slab segments with random offsets (simulates slab allocator)
/// - After Advance, remaining slab space is reused (offset grows)
/// - GetMemory may return less than sizeHint (remaining slab space)
/// - Deterministic via seeded Random for reproducible tests
/// </summary>
internal sealed class SlabTransportWriter : IBufferWriter<byte>
{
private readonly int _slabSize;
private readonly Random _rng;
// Committed data tracking
private readonly List<CommittedSegment> _segments = new();
private int _totalCommitted;
// Current slab state
private byte[]? _currentSlab;
private int _writePos; // current write position within slab
private int _slabEnd; // end of usable area in slab
public SlabTransportWriter(int slabSize = 256, int seed = 42)
{
_slabSize = slabSize;
_rng = new Random(seed);
}
/// <summary>Total bytes committed via Advance.</summary>
public int WrittenCount => _totalCommitted;
/// <summary>Number of slab segments allocated.</summary>
public int SlabCount { get; private set; }
public void Advance(int count)
{
if (_currentSlab == null)
throw new InvalidOperationException("Call GetMemory/GetSpan before Advance");
if (count < 0 || _writePos + count > _slabEnd)
throw new InvalidOperationException(
$"Advance({count}) invalid: writePos={_writePos}, slabEnd={_slabEnd}, remaining={_slabEnd - _writePos}");
_segments.Add(new CommittedSegment(_currentSlab, _writePos, count));
_writePos += count;
_totalCommitted += count;
}
/// <summary>
/// Returns MemoryManager-backed Memory so that TryGetArray ALWAYS fails.
/// May return fewer bytes than sizeHint (remaining slab space) — legal per IBufferWriter contract.
/// This forces BWO to rent from ArrayPool (owned-buffer path), matching production behavior.
/// </summary>
public Memory<byte> GetMemory(int sizeHint = 0)
{
sizeHint = Math.Max(1, sizeHint);
var remaining = _currentSlab != null ? _slabEnd - _writePos : 0;
if (remaining <= 0)
{
// Allocate new slab — at least sizeHint to avoid starving the caller
AllocateNewSlab(Math.Max(sizeHint, _slabSize));
remaining = _slabEnd - _writePos;
}
// Return MemoryManager-backed Memory: TryGetArray will fail
return new SlabMemoryManager(_currentSlab!, _writePos, remaining).Memory;
}
/// <summary>
/// Returns Span with at least sizeHint bytes.
/// Used by FlushOwnedBuffer: _writer.GetSpan(bytesInChunk) must be large enough for CopyTo.
/// Allocates new slab if remaining space is insufficient.
/// </summary>
public Span<byte> GetSpan(int sizeHint = 0)
{
sizeHint = Math.Max(1, sizeHint);
var remaining = _currentSlab != null ? _slabEnd - _writePos : 0;
if (remaining < sizeHint)
{
AllocateNewSlab(Math.Max(sizeHint, _slabSize));
remaining = _slabEnd - _writePos;
}
return _currentSlab.AsSpan(_writePos, remaining);
}
private void AllocateNewSlab(int minSize)
{
// Random offset within slab — simulates Kestrel slab allocator non-zero offsets
var offset = _rng.Next(0, Math.Max(1, _slabSize / 4));
// ±12% size jitter for variety
var jitter = _rng.Next(-_slabSize / 8, _slabSize / 8 + 1);
var actualSize = Math.Max(minSize, _slabSize + jitter);
_currentSlab = new byte[actualSize + offset];
_writePos = offset;
_slabEnd = offset + actualSize;
SlabCount++;
}
/// <summary>
/// Get all committed bytes as a contiguous array.
/// </summary>
public byte[] ToArray()
{
var result = new byte[_totalCommitted];
var pos = 0;
foreach (var seg in _segments)
{
Buffer.BlockCopy(seg.Array, seg.Offset, result, pos, seg.Length);
pos += seg.Length;
}
return result;
}
/// <summary>
/// Build a multi-segment ReadOnlySequence from committed data, splitting at slab boundaries.
/// Each committed segment becomes a separate ReadOnlySequence segment.
/// </summary>
public ReadOnlySequence<byte> ToReadOnlySequence()
{
if (_segments.Count == 0)
return ReadOnlySequence<byte>.Empty;
if (_segments.Count == 1)
{
var seg = _segments[0];
return new ReadOnlySequence<byte>(seg.Array, seg.Offset, seg.Length);
}
// Build linked segment list
var first = new MemorySegment(new ReadOnlyMemory<byte>(_segments[0].Array, _segments[0].Offset, _segments[0].Length));
var current = first;
for (var i = 1; i < _segments.Count; i++)
{
var seg = _segments[i];
current = current.Append(new ReadOnlyMemory<byte>(seg.Array, seg.Offset, seg.Length));
}
return new ReadOnlySequence<byte>(first, 0, current, current.Memory.Length);
}
/// <summary>
/// Verify that TryGetArray fails on our Memory (sanity check for test correctness).
/// </summary>
public static void VerifyMemoryManagerBacked()
{
var writer = new SlabTransportWriter(64);
var mem = writer.GetMemory(16);
if (MemoryMarshal.TryGetArray(mem, out ArraySegment<byte> _))
throw new InvalidOperationException(
"SlabTransportWriter.GetMemory returned array-backed Memory — TryGetArray should fail!");
}
private record struct CommittedSegment(byte[] Array, int Offset, int Length);
/// <summary>
/// MemoryManager that wraps an array region but returns Memory where TryGetArray fails.
/// This is the key difference from production Kestrel PinnedBlockMemoryPool.
/// </summary>
private sealed class SlabMemoryManager : MemoryManager<byte>
{
private readonly byte[] _array;
private readonly int _offset;
private readonly int _length;
public SlabMemoryManager(byte[] array, int offset, int length)
{
_array = array;
_offset = offset;
_length = length;
}
public override Span<byte> GetSpan() => _array.AsSpan(_offset, _length);
public override MemoryHandle Pin(int elementIndex = 0)
=> throw new NotSupportedException("SlabMemoryManager does not support pinning");
public override void Unpin()
=> throw new NotSupportedException("SlabMemoryManager does not support pinning");
protected override void Dispose(bool disposing) { }
}
/// <summary>
/// ReadOnlySequenceSegment for building multi-segment sequences from committed data.
/// </summary>
private sealed class MemorySegment : ReadOnlySequenceSegment<byte>
{
public MemorySegment(ReadOnlyMemory<byte> memory)
{
Memory = memory;
}
public MemorySegment Append(ReadOnlyMemory<byte> memory)
{
var next = new MemorySegment(memory) { RunningIndex = RunningIndex + Memory.Length };
Next = next;
return next;
}
}
}