using AyCode.Core.Compression;
using AyCode.Core.Serializers.Attributes;
using AyCode.Core.Serializers.Binaries;
using AyCode.Core.Tests.Serialization; // DrainFromAsync extension (test-only, used by benchmark)
using AyCode.Core.Tests.TestModels;
using MemoryPack;
#if !AYCODE_NATIVEAOT
using MessagePack;
using MessagePack.Resolvers;
#endif
using Microsoft.Extensions.Options;
using System.Buffers;
using System.Diagnostics;
using System.IO.Pipelines;
using System.IO.Pipes;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.Json;
using AyCode.Core.Serializers.Console.Benchmarks;
namespace AyCode.Core.Serializers.Console;
///
/// Comprehensive benchmark application for all serializers.
/// Compares: AcBinary (all options), MemoryPack, MessagePack, Newtonsoft.Json, System.Text.Json
///
/// Usage:
/// dotnet run # Run all benchmarks
/// dotnet run -- quick # Quick mode (fewer iterations)
/// dotnet run -- serialize # Serialize only
/// dotnet run -- deserialize # Deserialize only
///
public static class Program
{
// Configuration (constants, mutable state, attribute-flag aggregation) → Configuration.cs
// BuildAcBinary + GetMemPack helpers → Benchmarks/BenchmarkOptions.cs
public static void Main(string[] args)
{
// Set console encoding to UTF-8 for proper Unicode character display
System.Console.OutputEncoding = Encoding.UTF8;
// Setup validation — abort BEFORE any benchmark logic if MemoryPack baseline is invalid.
// Done early so user is told immediately, not after warmup.
BenchmarkLoop.ValidateMemoryPackSetup();
// CLI mode (args provided): run once, parse args, exit. Backward-compatible behaviour.
if (args.Length > 0)
{
if (!TryParseCliArgs(args, out var layer, out var opMode, out var serializerMode))
return; // invalid args
RunBenchmark(layer, opMode, serializerMode);
return;
}
// Interactive mode (no args): loop the menu so the user doesn't have to restart between runs.
// Q exits the menu (and the application).
while (true)
{
var selection = Menu.ShowInteractiveMenu();
if (selection == null) return; // user pressed Q
RunBenchmark(selection.Value.layer, "all", selection.Value.serializerMode);
System.Console.WriteLine();
System.Console.WriteLine("─────────────────────────────────────────────────────────────────────");
System.Console.WriteLine("Returning to menu — press any key to continue, or Q to quit...");
var key = System.Console.ReadKey(intercept: true);
if (key.Key == ConsoleKey.Q) return;
System.Console.WriteLine();
}
}
///
/// Parses CLI arguments into (layer, opMode, serializerMode). Returns false if the args
/// are invalid; the caller should then exit without running the standard benchmark.
///
private static bool TryParseCliArgs(string[] args, out string layer, out string opMode, out string serializerMode)
{
layer = "all";
opMode = "all";
serializerMode = "standard";
var arg = args[0].ToLower();
// Quick mode: short warmup, few iterations, small sample count
if (arg == "quick")
{
Configuration.WarmupIterations = 5;
Configuration.TestIterations = 100;
Configuration.BenchmarkSamples = 3;
layer = "all";
}
else if (arg is "core" or "comprehensive" or "edge" or "all"
or "small" or "medium" or "large" or "repeated" or "deep")
{
layer = arg;
}
else if (arg is "asyncpipe" or "pipe")
{
// AsyncPipe-only mode: streaming I/O isolation across all test data.
layer = "all";
serializerMode = "asyncpipe";
}
else if (arg is "ser" or "serialize")
{
opMode = "serialize";
layer = "all";
}
else if (arg is "des" or "deserialize")
{
opMode = "deserialize";
layer = "all";
}
else
{
// Backwards compat: unknown arg → treat as layer keyword
layer = arg;
}
return true;
}
///
/// Runs the benchmark suite end-to-end for the given configuration: pre-warmup → per-cell warmup
/// + measurement → grouped results print → save to disk. Used by both the CLI and interactive
/// menu paths; the interactive loop calls this repeatedly without restarting the process.
///
private static void RunBenchmark(string layer, string opMode, string serializerMode)
{
System.Console.WriteLine("╔══════════════════════════════════════════════════════════════════════╗");
System.Console.WriteLine("║ COMPREHENSIVE SERIALIZER BENCHMARK SUITE ║");
System.Console.WriteLine("╚══════════════════════════════════════════════════════════════════════╝");
// Stabilization: pin the entire benchmark process to a single logical CPU and bump priority
// class. Single-core affinity stops Windows from migrating the bench thread between cores
// mid-sample (a migration evicts L1/L2 caches and corrupts a measurement); High priority
// reduces preemption by background tasks (Defender scans, indexer, etc.) that otherwise
// randomly inflate samples by 5-15%.
// Try/finally guarantees the original state is restored even if a benchmark throws — leaving
// a developer machine pinned to one core after a crashed run is a real foot-gun.
// Skipped on Debug single-sample mode (Configuration.BenchmarkSamples <= 1) where stabilization is moot.
var process = Process.GetCurrentProcess();
var origAffinity = (IntPtr)0;
var origPriority = ProcessPriorityClass.Normal;
var stabilizationApplied = false;
// ProcessorAffinity is only supported on Windows + Linux (CA1416). macOS would throw at
// runtime; skip the affinity step there but still raise priority class (which IS supported
// on macOS, just less effective for stabilization than affinity pinning).
if (Configuration.BenchmarkSamples > 1 && (OperatingSystem.IsWindows() || OperatingSystem.IsLinux()))
{
try
{
origAffinity = process.ProcessorAffinity;
origPriority = process.PriorityClass;
// Pin to CPU 0 (mask = 1). Choosing CPU 0 is arbitrary; what matters is "exactly one
// core, consistently" — not which one. If CPU 0 is heavily contended on the host
// (e.g. dedicated to system-wide IRQs on some Windows configs), the user can tweak
// the mask here. The benchmark is single-threaded for the in-memory rows so single
// core is sufficient; round-trip-only NamedPipe rows have a server-drain thread
// that will share the core (acceptable — the bench measures end-to-end RT anyway).
process.ProcessorAffinity = (IntPtr)1;
process.PriorityClass = ProcessPriorityClass.High;
stabilizationApplied = true;
System.Console.WriteLine($"Stabilization: pinned to CPU 0 (affinity=0x1), priority=High.");
}
catch (Exception ex)
{
// Affinity/priority changes may fail on locked-down hosts (group policies, containers
// without CAP_SYS_NICE on Linux, etc.). Surface and continue — the benchmark still
// works, just with the platform default scheduling.
System.Console.WriteLine($"Stabilization SKIPPED: {ex.GetType().Name}: {ex.Message}");
}
}
try
{
var allResults = new List();
var allTestDataSets = BenchmarkTestDataProvider.CreateTestDataSets();
var testDataSets = BenchmarkLoop.FilterByLayer(allTestDataSets, layer);
System.Console.WriteLine($"Layer: {layer} | OpMode: {opMode} | SerializerMode: {serializerMode} | Charset: {Configuration.GetCurrentCharsetName()} | Iterations: per-cell adaptive (~{Configuration.TargetSampleMs} ms target) | Warmup: {Configuration.WarmupIterations} per phase (Ser/Des isolated) | Samples: {Configuration.BenchmarkSamples} (median) + pilot discard");
System.Console.WriteLine($"Build: {Configuration.BuildConfiguration} | .NET: {Environment.Version} | Test Type: {testDataSets.FirstOrDefault()?.TypeName ?? "unknown"} | Test Cells: {testDataSets.Count}/{allTestDataSets.Count}");
System.Console.WriteLine();
// Global JIT pre-warmup — touches every (testdata × serializer) code path BEFORE any timing happens.
// Without this, the FIRST test data measured carries JIT-tier-promotion latency: the per-cell warmup
// alone doesn't ensure that every Serialize/IBufferWriter overload is fully Tier 1 by the time we
// start measuring. Symptom: first cell's BufferWriter variants run ~2x slower than the SAME variants
// on later cells (e.g. Small BufWr reuse 9ms vs Medium BufWr reuse 4ms — even though Medium is bigger).
// Pre-warmup runs every overload at least once with each data shape so .NET 9's tiered JIT promotes
// them all in the background; the per-cell warmup that follows then locks in cache + branch state.
if (Configuration.BenchmarkSamples > 1) // skip in DEBUG (single-sample fast iteration)
{
System.Console.WriteLine($"Global JIT pre-warmup ({testDataSets.Count} cells × all serializers, light pass)...");
foreach (var testData in testDataSets)
{
var preSerializers = CreateSerializers(testData, serializerMode);
try
{
foreach (var s in preSerializers)
{
// Light warmup just to trigger Tier 0 → Tier 1 promotion. Phase-isolated:
// Ser path first, then Des path — same pattern as the per-cell warmup in
// RunBenchmarksForTestData (which still runs afterwards for cache/BTB warming).
s.WarmupSerialize(2000);
s.WarmupDeserialize(2000);
}
}
finally
{
// Dispose any IDisposable serializers (NamedPipe / FileStream variants own OS resources).
foreach (var s in preSerializers) (s as IDisposable)?.Dispose();
}
}
// Let background tiered-JIT compilation drain before we begin measuring.
if (Configuration.JitSleep > 0) Thread.Sleep(Configuration.JitSleep);
System.Console.WriteLine("✓ Global pre-warmup complete.\n");
}
foreach (var testData in testDataSets)
{
System.Console.WriteLine($"\n{'═'.ToString().PadRight(70, '═')}");
System.Console.WriteLine($"TEST DATA: {testData.DisplayName}");
System.Console.WriteLine($"{'═'.ToString().PadRight(70, '═')}");
var results = RunBenchmarksForTestData(testData, opMode, serializerMode);
allResults.AddRange(results);
}
// Print grouped results
Output.PrintGroupedResults(allResults, testDataSets);
// Save results to file
Output.SaveResults(allResults, testDataSets);
System.Console.WriteLine("\n✓ Benchmark complete!");
}
finally
{
// Restore process state — affinity/priority changes are process-wide and persist across
// interactive-mode iterations of the menu. Without restore, the second menu run would
// already be on CPU-0 + High priority before its own try-block applied them, masking
// any stabilization-disabled comparison.
if (stabilizationApplied && (OperatingSystem.IsWindows() || OperatingSystem.IsLinux()))
{
try { process.ProcessorAffinity = origAffinity; } catch { /* best-effort */ }
try { process.PriorityClass = origPriority; } catch { /* best-effort */ }
}
}
}
#region Benchmark Execution
private static List RunBenchmarksForTestData(TestDataSet testData, string mode, string serializerMode)
{
var results = new List();
var serializers = CreateSerializers(testData, serializerMode);
// Round-trip correctness check — once per (cell × serializer), BEFORE warmup. Aborts the entire benchmark on failure.
System.Console.WriteLine("Verifying round-trip correctness...");
foreach (var serializer in serializers)
{
if (!serializer.VerifyRoundTrip())
{
System.Console.Error.WriteLine($"❌ FATAL: Round-trip verification FAILED for {serializer.Name} on {testData.DisplayName}");
System.Console.Error.WriteLine("Benchmark numbers from a serializer with broken round-trip would be meaningless. Aborting.");
Environment.Exit(1);
}
}
System.Console.WriteLine("✓ All serializers passed round-trip verification.");
// Per-serializer, PER-PHASE (warmup → calibrate → measurement) cycle: each serializer's Ser-path and
// Des-path get COMPLETELY ISOLATED warmup→measure rounds, with a GC.Collect at every phase boundary.
//
// Why phase-isolation: a combined warmup (Ser+Des interleaved) leaves the CPU I-cache + branch-predictor
// in a "compromise state" — neither Ser nor Des code-set dominates. The first phase to measure pays a
// cache-miss penalty as its code-set displaces the leftover-warmup-state. Isolated warmup→measure pairs
// keep the I-cache HOT for ONLY the measured path, both in the warmup (priming) and the measurement
// (steady-state). Branch-predictor history also stays clean per path.
//
// GC.Collect at every boundary: removes residual allocation pressure from the previous phase (write-buffer
// pool churn from Ser, deserialized object graph from Des) so the next phase starts with a quiescent
// heap — GC tier-promotion timing during measurement is then driven only by THAT phase's allocations.
//
// Configuration.JitSleep per-phase: tiered JIT background promotion drain after each warmup (mode-aware: 0 ms in AOT).
// Each phase's freshly-promoted methods settle before its timing starts.
System.Console.WriteLine($"Running benchmarks (target ~{Configuration.TargetSampleMs} ms/sample × {Configuration.BenchmarkSamples} samples median, phase-isolated warmup/measure per Ser/Des)...\n");
foreach (var serializer in serializers)
{
var result = new BenchmarkResult
{
TestDataName = testData.DisplayName, // Use DisplayName for IId% info
Engine = serializer.Engine,
IoMode = serializer.IoMode,
DispatchMode = serializer.DispatchMode,
OptionsPreset = serializer.OptionsPreset,
OptionsDescription = serializer.OptionsDescription,
SerializedSize = serializer.SerializedSize,
SetupSerializeAllocBytes = serializer.SetupSerializeAllocBytes,
SetupDeserializeAllocBytes = serializer.SetupDeserializeAllocBytes,
IsRoundTripOnly = serializer.IsRoundTripOnly
};
// Group label for in-place \r progress. Identifies (cell × serializer) so a stuck benchmark
// is visibly stuck on a specific row at a specific %% rather than silently hanging.
var groupLabel = $"{result.SerializerName}";
if (serializer.IsRoundTripOnly)
{
// Round-trip-only benchmarks (NamedPipe etc.): single phase — Serialize() performs the full RT,
// Deserialize() is a no-op. We use the Ser-phase entry-points (WarmupSerialize) to warm the
// entire round-trip path, then record into the RT result columns.
if (mode is "all" or "serialize" or "ser")
{
BenchmarkLoop.ForceGcCollect();
serializer.WarmupSerialize(Configuration.WarmupIterations);
if (Configuration.JitSleep > 0) Thread.Sleep(Configuration.JitSleep);
var rtIter = BenchmarkLoop.CalibrateIterations(() => serializer.Serialize(), Configuration.TargetSampleMs);
var (rtMed, rtMin, rtMax, rtStd) = BenchmarkLoop.RunTimed(() => serializer.Serialize(), rtIter, $"{groupLabel} [RT timing]");
result.RoundTripTimeMs = rtMed;
result.RoundTripTimeMinMs = rtMin;
result.RoundTripTimeMaxMs = rtMax;
result.RoundTripTimeStdDevMs = rtStd;
result.RoundTripIterations = rtIter;
// Process-wide allocation measurement: server-drain-thread allocations (server-side new byte[len])
// also show up — otherwise current-thread alloc would only count the client side and look ~halved.
result.RoundTripAllocBytesPerOp = BenchmarkLoop.MeasureAllocationTotal(() => serializer.Serialize(), rtIter, $"{groupLabel} [RT alloc]");
}
// mode == "deserialize" alone is meaningless for a round-trip-only benchmark; skip silently.
}
else
{
// ── Ser phase ── isolated warmup → Configuration.JitSleep → calibrate → time → alloc; preceded by GC.Collect.
if (mode is "all" or "serialize" or "ser")
{
BenchmarkLoop.ForceGcCollect();
serializer.WarmupSerialize(Configuration.WarmupIterations);
if (Configuration.JitSleep > 0) Thread.Sleep(Configuration.JitSleep);
var serIter = BenchmarkLoop.CalibrateIterations(() => serializer.Serialize(), Configuration.TargetSampleMs);
var (serMed, serMin, serMax, serStd) = BenchmarkLoop.RunTimed(() => serializer.Serialize(), serIter, $"{groupLabel} [Ser timing]");
result.SerializeTimeMs = serMed;
result.SerializeTimeMinMs = serMin;
result.SerializeTimeMaxMs = serMax;
result.SerializeTimeStdDevMs = serStd;
result.SerializeIterations = serIter;
// Dedicated alloc-only sample (separate from timing samples; keeps timing pure)
result.SerializeAllocBytesPerOp = BenchmarkLoop.MeasureAllocation(() => serializer.Serialize(), serIter, $"{groupLabel} [Ser alloc]");
}
// ── Des phase ── isolated warmup → Configuration.JitSleep → calibrate → time → alloc; preceded by GC.Collect.
// The GC.Collect here is critical: it discards the Ser-phase's write-buffer pool churn so the
// Des-phase's allocation measurement reflects ONLY Des-side allocations (deserialized object graph).
if (mode is "all" or "deserialize" or "des")
{
BenchmarkLoop.ForceGcCollect();
serializer.WarmupDeserialize(Configuration.WarmupIterations);
if (Configuration.JitSleep > 0) Thread.Sleep(Configuration.JitSleep);
var desIter = BenchmarkLoop.CalibrateIterations(() => serializer.Deserialize(), Configuration.TargetSampleMs);
var (desMed, desMin, desMax, desStd) = BenchmarkLoop.RunTimed(() => serializer.Deserialize(), desIter, $"{groupLabel} [Des timing]");
result.DeserializeTimeMs = desMed;
result.DeserializeTimeMinMs = desMin;
result.DeserializeTimeMaxMs = desMax;
result.DeserializeTimeStdDevMs = desStd;
result.DeserializeIterations = desIter;
result.DeserializeAllocBytesPerOp = BenchmarkLoop.MeasureAllocation(() => serializer.Deserialize(), desIter, $"{groupLabel} [Des alloc]");
}
// Compose RT from Ser+Des. Because Ser and Des may have DIFFERENT iter counts post-calibration,
// batch-time addition would be misleading. Instead: compute per-op µs (iter-independent),
// then synthesize RoundTripTimeMs against RoundTripIterations = max(serIter, desIter) so that
// RoundTripTimeMs / RoundTripIterations * 1000 == Output.SerPerOp + Output.DesPerOp.
var serPerOp = Output.ToPerOpMicros(result.SerializeTimeMs, result.SerializeIterations);
var desPerOp = Output.ToPerOpMicros(result.DeserializeTimeMs, result.DeserializeIterations);
var rtPerOp = serPerOp + desPerOp;
result.RoundTripIterations = Math.Max(result.SerializeIterations, result.DeserializeIterations);
result.RoundTripTimeMs = rtPerOp / 1000.0 * result.RoundTripIterations;
result.RoundTripAllocBytesPerOp = result.SerializeAllocBytesPerOp + result.DeserializeAllocBytesPerOp;
}
results.Add(result);
Output.PrintResult(result);
}
// Dispose any IDisposable serializers (NamedPipe / FileStream variants own OS resources that must be released
// before the next test data builds new ones — otherwise pipes / handles leak across test cells).
foreach (var s in serializers) (s as IDisposable)?.Dispose();
return results;
}
private static List CreateSerializers(TestDataSet testData, string serializerMode)
{
// FastestByte mode — focused 1:1 comparison on the "fastest Byte[]" path.
// TWO benchmarks: AcBinary FastMode Byte[] (Compact UTF-8) + MemoryPack Byte[].
// - Compact: smallest wire, UTF-8 encode/decode CPU cost vs MemPack head-to-head.
// Tight optimization-iteration loop: ~30-45 sec vs full 2-3 min.
//
// FastWire row (UTF-16 raw memcpy) commented out for the current optimization sprint —
// we are tuning Compact mode against MemPack directly; FastWire was used as a noise-floor
// reference earlier. Re-enable when revisiting Fast wire-mode performance.
if (serializerMode == "fastestbyte")
{
var fastestByteOptions = AcBinarySerializerOptions.FastMode;
fastestByteOptions.WireMode = Configuration.SelectedWireMode;
return new List
{
new AcBinaryBenchmark(testData.Order, fastestByteOptions, "FastMode"),
//new AcBinaryBenchmark(testData.Order, fastWireOptions, "FastMode (FastWire)"),
new MemoryPackBenchmark(testData.Order, "Default"),
};
}
// AsyncPipe-only mode — return ONLY the AsyncPipe streaming benchmark (no other serializer).
// Streaming I/O has long-lived pipe setup + kernel-buffer overhead that, when interleaved with
// the standard byte-array / IBufferWriter measurements, masks the steady-state numbers. Run it
// in isolation so the timing numbers reflect ONLY the streaming path.
if (serializerMode == "asyncpipe")
{
// NamedPipe — pipe-aligned chunk size for the long-lived IPC scenario. The chunkSize here
// drives the AsyncPipeWriterOutput's chunk-on-wire size (header + data, page-aligned thanks to
// the AcquireChunk fix) AND the kernel pipe buffer size (inBufferSize/outBufferSize on the
// NamedPipeServerStream ctor). Same value across both layers = one WriteFile(chunkSize) syscall
// fits blocking-free in one kernel pipe-buffer slot. Single source of truth for both app-level
// wire chunk AND kernel transfer unit; change ONLY this line when tuning.
var binaryFastModePipeChunkOnly = AcBinarySerializerOptions.FastMode;
binaryFastModePipeChunkOnly.BufferWriterChunkSize = Configuration.PipeChunkSize;
binaryFastModePipeChunkOnly.WireMode = Configuration.SelectedWireMode;
return new List
{
// Chunked-framed AsyncPipe: SerializeChunkedFramed + AsyncPipeReaderInput.DrainFromAsync.
// Measures the FULL streaming-I/O stack — wire framing + drain task + sliding-window buffer +
// MRES wait-on-byte-shortage — over a kernel NamedPipe.
new AcBinaryNamedPipeBenchmark(testData.Order, binaryFastModePipeChunkOnly, "FastMode (PipeChunk)"),
// Raw byte[] over NamedPipe (sync receive, no chunk-framing). Same kernel-pipe transport,
// same inBufferSize, but: serialize → byte[] → Stream.Write → Stream.Read → Deserialize(byte[]).
// No drain task, no AsyncPipeReaderInput, no [201][UINT16][data]…[202] framing. Side-by-side with
// the chunked-row above this isolates AsyncPipe-framework-overhead (Δ vs raw) from
// kernel-transport-overhead (raw vs in-process Byte[]).
new AcBinaryNamedPipeRawByteArrayBenchmark(testData.Order, binaryFastModePipeChunkOnly, "FastMode (PipeRaw)"),
// Chunked-framed AsyncPipe over an IN-MEMORY System.IO.Pipelines.Pipe (NO NamedPipe, NO kernel).
// Same chunked-streaming code path (SerializeChunkedFramed → AsyncPipeReaderInput) but with the
// kernel-pipe replaced by a managed-only Pipe. Eliminates per-chunk syscall overhead (~30 µs/chunk
// on NamedPipe → ~1-2 µs/chunk on in-memory Pipe). Side-by-side with the NamedPipe row above this
// isolates pure CPU cost of the chunked-streaming framework (vs kernel-pipe transport cost) — the
// in-memory Pipe row should be much closer to the raw-byte[] row, validating that NamedPipe loopback
// is the worst-case benchmark scenario for chunked-streaming and not representative of real network
// / file / cross-thread Pipe scenarios.
new AcBinaryInMemoryPipeBenchmark(testData.Order, binaryFastModePipeChunkOnly, "FastMode (PipeChunk)"),
// Raw byte[] over IN-MEMORY direct cross-thread handoff (no transport at all). Apples-to-apples
// baseline for the in-memory chunked row above: same in-memory transport (zero kernel), but raw
// byte[] vs chunked-streaming wire format. Completes the 2x2 matrix [chunked,raw] × [kernel,memory].
new AcBinaryInMemoryRawByteArrayBenchmark(testData.Order, binaryFastModePipeChunkOnly, "FastMode (PipeRaw)"),
};
}
// Standard mode — all serializers EXCEPT AsyncPipe (the streaming benchmark is opt-in via the
// AsyncPipe menu / CLI mode, never bundled with the steady-state suite).
var binaryNoInternOption = AcBinarySerializerOptions.Default;
binaryNoInternOption.UseStringInterning = StringInterningMode.None;
binaryNoInternOption.WireMode = Configuration.SelectedWireMode;
var binaryDefaultNoSgenOption = AcBinarySerializerOptions.Default;
binaryDefaultNoSgenOption.UseGeneratedCode = false;
binaryDefaultNoSgenOption.WireMode = Configuration.SelectedWireMode;
var binaryFastModeNoSgenOption = AcBinarySerializerOptions.FastMode;
binaryFastModeNoSgenOption.UseGeneratedCode = false;
binaryFastModeNoSgenOption.WireMode = Configuration.SelectedWireMode;
var binaryFastModeOption = AcBinarySerializerOptions.FastMode;
binaryFastModeOption.WireMode = Configuration.SelectedWireMode;
// BufWr new — 4 KB chunk size for the FRESH ArrayBufferWriter scenario. The chunkSize here drives
// the serializer's GetSpan(N) request → the ArrayBufferWriter's internal allocation per call.
// Small chunk = small per-call allocation, optimum for one-shot serialization where each iteration
// allocates a fresh ABW. Independent of the AsyncPipe profile (different mechanism: alloc overhead
// vs syscall count).
var binaryFastModeBufWrChunk = AcBinarySerializerOptions.FastMode;
binaryFastModeBufWrChunk.BufferWriterChunkSize = Configuration.PipeChunkSize;
binaryFastModeBufWrChunk.WireMode = Configuration.SelectedWireMode;
// In-memory Pipe variant — same 4 KB chunkSize as the AsyncPipe mode, no kernel-pipe alignment
// concern (managed slabs are not page-aligned anyway). Drives SerializeChunkedFramed via the in-memory
// System.IO.Pipelines.Pipe (zero-copy slab handoff between producer and drain task).
var binaryFastModePipeChunkInMem = AcBinarySerializerOptions.FastMode;
binaryFastModePipeChunkInMem.BufferWriterChunkSize = Configuration.PipeChunkSize;
binaryFastModePipeChunkInMem.WireMode = Configuration.SelectedWireMode;
var defaultOptions = AcBinarySerializerOptions.Default;
defaultOptions.UseStringInterning = StringInterningMode.None;
defaultOptions.ReferenceHandling = ReferenceHandlingMode.OnlyId;
defaultOptions.WireMode = Configuration.SelectedWireMode;
return new List
{
// ============================================================
// AcBinary — Byte[] API (uncomment to compare option presets side-by-side)
// ============================================================
// Fastest Byte[] — SGen path (UseGeneratedCode=true, default).
new AcBinaryBenchmark(testData.Order, binaryFastModeOption, "FastMode"),
// Fastest Byte[] — Runtime path (UseGeneratedCode=false). Same wire/options, no source-generated dispatch.
// Always paired with the SGen variant so every layer can compare the SGen speed-up apples-to-apples.
// NativeAOT-safe: AcSerializerCommon.Create*Getter/Setter falls back to reflection-based delegates
// when RuntimeFeature.IsDynamicCodeSupported is false (slower but works under AOT publish).
new AcBinaryBenchmark(testData.Order, binaryFastModeNoSgenOption, "FastMode"),
// Default preset Byte[] — RefHandling=OnlyId (deduplicates IId-shared references on the wire) +
// UseStringInterning=All (deduplicates repeated strings). Showcases the Default preset's wire-size
// and CPU trade-off vs FastMode on the ~20% IId-ref / repeated-string test data.
new AcBinaryBenchmark(testData.Order, defaultOptions, "Default"),
//new AcBinaryBenchmark(testData.Order, binaryDefaultNoSgenOption, "Default"),
//new AcBinaryBenchmark(testData.Order, AcBinarySerializerOptions.WithoutReferenceHandling, "NoRef"),
//new AcBinaryBenchmark(testData.Order, binaryNoInternOption, "NoIntern"),
// AcBinary via IBufferWriter (reused ArrayBufferWriter — long-running service / batch scenario)
new AcBinaryBufferWriterBenchmark(testData.Order, binaryFastModeOption, "FastMode"),
// AcBinary via IBufferWriter (FRESH ArrayBufferWriter per call — one-shot scenario).
// 4 KB chunk size from binaryFastModeBufWrChunk — minimises the per-call ArrayBufferWriter
// allocation. Optimum for this scenario.
new AcBinaryFreshBufferWriterBenchmark(testData.Order, binaryFastModeBufWrChunk, "FastMode (4KB)"),
// AcBinary chunked-streaming over an IN-MEMORY Pipe (no kernel transport). Side-by-side with the
// Byte[] / IBufferWriter rows above this shows the chunked-streaming framework's pure CPU cost
// (no NamedPipe loopback noise) vs the simpler in-process serialize-then-deserialize patterns.
// The IO column shows "Pipe(in-mem)" — distinct from the NamedPipe AsyncPipe rows in [P] mode.
new AcBinaryInMemoryPipeBenchmark(testData.Order, binaryFastModePipeChunkInMem, "FastMode (PipeChunk)"),
// Raw byte[] over IN-MEMORY direct cross-thread handoff (no transport, no kernel, no Pipe). Apples-to-
// apples baseline for the in-memory chunked row above: same in-memory pattern, but raw byte[] vs
// chunked-streaming wire format. The IO column shows "Bytes(in-mem)".
new AcBinaryInMemoryRawByteArrayBenchmark(testData.Order, binaryFastModePipeChunkInMem, "FastMode (PipeRaw)"),
// AsyncPipe streaming over kernel NamedPipe (AcBinaryNamedPipeBenchmark) is intentionally OMITTED
// here — run it via the dedicated AsyncPipe menu [P] / CLI mode for isolated kernel-transport
// measurements.
// ============================================================
// MemoryPack — three I/O modes for apples-to-apples comparison
// ============================================================
new MemoryPackBenchmark(testData.Order, "Default"),
new MemoryPackBufferWriterBenchmark(testData.Order, "Default"),
new MemoryPackFreshBufferWriterBenchmark(testData.Order, "Default"),
// ============================================================
// MessagePack — for legacy comparison
// ============================================================
#if !AYCODE_NATIVEAOT
// MessagePack v3's DynamicGenericResolver uses Activator.CreateInstance on trimmed
// ListFormatter et al. — fails under NativeAOT publish with "No parameterless constructor".
// Excluded from the AOT build; available for regular JIT runs only.
new MessagePackBenchmark(testData.Order, "ContractBased"),
#endif
// System.Text.Json (commented — JSON serializer for reference; not in active suite)
//new SystemTextJsonBenchmark(testData.Order, "Default")
};
}
#endregion
// Serializer implementations (ISerializerBenchmark + 12 concrete benchmark classes) → Benchmarks/
// Results / output formatters → Output.cs
// BenchmarkResult DTO → BenchmarkResult.cs
}