Move strongly-typed getter/setter logic and PropertyAccessorType enum into PropertyAccessorBase and PropertySetterBase, eliminating duplication in binary accessor classes. Expose direct typed getter/setter methods and new SetValueTyped/SetToDefault helpers. Rename ObjectGetter to DynamicGetter and update all serializers/deserializers to use GetDynamicValue. Centralize default value logic and improve performance by reducing boxing/unboxing. This unifies and streamlines property accessor infrastructure across all serializers.
Switch to deterministic property index-based serialization/deserialization for improved performance and cross-platform consistency. Properties are now ordered alphabetically and accessed by index, enabling O(1) lookups and eliminating string/dictionary overhead. Introduce thread-local metadata caches, refactor metadata and populate logic, optimize string interning and enum handling, and remove legacy name-based code paths. Update diagnostics and documentation for clarity and maintainability.
Major overhaul of serialization/deserialization infrastructure:
- Introduced unified Chain API for binary/JSON, enabling multi-deserialization/population with strong IId reference identity (critical for Blazor/DXGrid).
- Added base classes for property accessors/setters and centralized type metadata.
- Implemented ChainReferenceTracker and shared IIdCollectionMergeHelper for reference tracking and collection merging.
- Refactored property access logic to use typed delegates for primitives/enums.
- Updated extension methods and replaced legacy chain/populate interfaces.
- Improved error handling and diagnostics.
- Added comprehensive tests for chain API and reference preservation.
- Minor fixes and performance optimizations throughout.