Increased InitialBufferCapacity default to 16 KB in AcBinarySerializerOptions and updated docs. Removed ProtocolRoundTripDiagnosticTest and related diagnostic code from SignalRClientToHubTest.cs. Cleaned up debug output in AcBinaryHubProtocol.cs by removing Debug.WriteLine statements.
Enhances debugging of custom binary serialization/deserialization in SignalR by introducing DiagnosticLogger hooks in both AcBinaryDeserializer and AcBinaryHubProtocol. Adds DEBUG-only verification methods to compare array-based and multi-segment deserialization, as well as IBufferWriter and byte[] serialization outputs, logging mismatches for easier bug isolation. Diagnostic loggers are automatically integrated with the hub and client loggers. Also includes extra debug output and a commented workaround for a known serialization issue. Diagnostics are opt-in and only active in DEBUG builds.
Moved BenchmarkTestDataProvider and TestDataSet to AyCode.Core.Tests.TestModels with public accessibility. Refactored dataset creation methods to accept a resetId parameter, allowing control over TestDataFactory ID resets. Improved code structure, formatting, and documentation for maintainability. The provider is now more flexible and easier to use in tests.
Introduce diagnostic and test infrastructure for SignalR binary protocol serialization/deserialization, including:
- ProtocolRoundTripDiagnosticTest for isolated protocol byte inspection
- TestMultiSegmentProtocol to exercise multi-segment buffer parsing
- TestInvocationBinder for correct parameter type binding
- Updates to TestableSignalRClient2 and TestableSignalRHub2 to route all messages through protocol round-trip
- Enhanced SendMessageToClient to simulate real SignalR transport
- Clarified SequenceBinaryInput segment handling logic
- Made TryParseMessage virtual in AcBinaryHubProtocol for testability
These changes improve test coverage for cross-boundary and multi-segment scenarios in SignalR message handling.
- Rewrote SequenceBinaryInput for lazy TryGet iteration (no segment array allocation), zero-copy access to segment backing arrays, and efficient cross-boundary reads using a reusable ArrayPool scratch buffer.
- Added Release() to IBinaryInputBase; now always called after deserialization to return scratch buffer.
- BufferWriterChunkSize is now mutable; set to 4096 for SignalR protocol for better pipe alignment.
- Added and updated documentation: detailed input buffer lifecycle, cross-boundary handling, and new BINARY_ISSUES.md and SIGNALR_ISSUES.md for known limitations and planned optimizations.
- No breaking API changes; improves performance, memory usage, and diagnostics for multi-segment binary deserialization.
Implements a high-performance raw byte[] protocol path for SignalR DataSource GetAll/LoadDataSource, using a new IsRawBytesData flag in SignalParams. When enabled, the server pre-serializes response data and sends it as a byte array, which the protocol passes through without further (de)serialization. The client receives the raw bytes and deserializes as needed, avoiding double serialization/deserialization and improving performance for large payloads.
Adds SerializerType selection to DataSource, propagates SignalParams through hub and protocol layers, and updates client/server/test code to support the new path. Also includes diagnostics flags for binary serialization debugging and fixes for multi-segment buffer handling.
Major overhaul for SignalR response pipeline:
- All deserialization now uses byte[] (offset/length) for zero-copy, allocation-free operation; all span/memory overloads removed.
- SignalR protocol sends (signalParams, object) directly; SignalData envelope and related logic removed.
- Server sets SignalParams.SignalDataType so protocol deserializes to the correct runtime type on the client.
- SignalResponseDataMessage now only used for client request/response tracking and stream path; RawResponseData holds the actual object.
- All extension methods, helpers, and infrastructure updated to use new byte[]-based APIs.
- AcSignalRDataSource and all test/benchmark code updated for new object flow.
- Removes all diagnostics, logging, and error handling related to binary envelopes.
- Enables true zero-copy, type-safe, allocation-free SignalR response handling.
Major protocol refactor: all byte[] payloads in SignalR hub/client interfaces, plumbing, and DTOs are now wrapped in SignalData, a disposable, ArrayPool-backed type with Span access. Introduces AyCodeBinaryHubProtocol (derived from AcBinaryHubProtocol) to rent pooled buffers for SignalData on receive. All message signatures, diagnostics, and serialization logic updated. Documentation and tests revised to reflect SignalData usage. Enables zero-copy, low-GC, high-performance binary messaging for large payloads.
Major protocol update: OnReceiveMessage now takes metadata (SignalReceiveParams) and payload (byte[]) as separate hub arguments, not a single envelope. Metadata is AcBinary-serialized; payload uses protocol fast-path. Updated all client/server code, interfaces, and docs. Added ISignalParams and SignalReceiveParams types. Improved AcBinaryHubProtocol diagnostics and made byte[] fast-path more robust. This enables clearer, more debuggable, and future-proof SignalR binary messaging.
Introduce ArrayBinaryOutput, BufferWriterBinaryOutput, BinaryOutputBase, and IBinaryOutput for flexible, efficient serialization to pooled arrays and streaming buffers. Refactor AcBinaryHubProtocol to use new output for SignalR. Make UseMetadata runtime-settable in AcBinarySerializerOptions. Update QuickBenchmark for new options. Enables allocation-free, extensible binary serialization infrastructure.